Prototyping
While click streams give you a way to visualize how your mobile information architecture will work in an ideal world, it doesn’t show what you could do better. If you plan to test the usability of your information architecture with potential users (as you always should), creating a prototype is a cheap and easy method of finding potential and costly problems early on in the design and development process. There are two main types of prototypes, paper prototypes and HTML prototypes.



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