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  • iPhone - Posted by weimenglee on 14 Jun 2010
  • SMS Bubble UI in iPhone Apps
  • Users of iPhone are no stranger to the built-in SMS application that displays your messages using cute little bubbles (see Figure 1). However, this innovative UI feature is not exposed to the iPhone developers - you have to create it yourself if you want to have the same look-and-feel of the SMS application. Creating this UI - which I will call the Bubble UI, allow you to represent information in a conversational style. A good application of this is when you are creating a chat application. Messages exchanged between two persons can be shown in message bubbles.
  • Device Database - Posted by daniel.hunt on 19 May 2010
  • DeviceAtlas & HTML5
  • HTML5 is the brand new version of HTML, which contains a number of differences to it's predecessor.
  • iPad - Posted by weimenglee on 13 May 2010
  • Using the PopoverView in iPad App Development
  • In the previous article, we saw how to develop a new type of application known as the Split View-based application on the iPad. And one of the new views introduced for the iPad is the PopoverView, which you had a quick glimpse of it in action in the previous article. In this article, I will show you how you can use the PopoverView in your iPad application, not just in a Split View-based application. Getting Started with the PopoverView
  • iPad - Posted by weimenglee on 19 Apr 2010
  • Developing Split View Based Apps for the iPad
  • The iPad runs on the same OS used by the iPhone and the iPod touch, which means that developers who are already familiar with iPhone programming are able to quickly write applications for the iPad. In fact, most (if not all) iPhone applications should run without any problem on the iPad, albeit in a smaller frame size, with an option to pixel-double. However, to really make full use of the large size screen afforded by the iPad, you would need to redesign your UI to take into account the extra screen space.
  • iPhone - Posted by weimenglee on 25 Mar 2010
  • Offline iPhone Web Apps
  • One of the several features outlined in the HTML 5 specification is the support for Web applications that continue to work while they are offline. This feature is very useful for Web applications because a Web application can be loaded just once and then run offline without needing a persistent Internet connection, making it behave just like a locally installed native application. Dashcode supports the manifest attribute available in the HTML 5 specifications for offline web applications. And so in this article, you will learn how to write offline iPhone Web applications using Dashcode.
  • iPhone - Posted by weimenglee on 26 Jan 2010
  • Location in iPhone Web Apps
  • One of the key limitations of developing Web applications for iPhone is that you are not allowed to access the hardware on the device via the Web browser. For example, you cannot access the camera on the iPhone; neither can you access the accelerometer. This seriously limits the kinds of applications you can develop on the iPhone. One notable exception, however, is the support for tracking the location of devices, through a combination of GPS, Wi-Fi, and cellular triangulation.
  • iPhone - Posted by weimenglee on 12 Jan 2010
  • Programming Apple Push Notification Services
  • One of the key limitations of the iPhone is its constraint on running applications in the background. Because of this, applications cannot keep running in the background when the user switches to another application. So, applications that require a constant state of connectivity (such as social networking applications) will not be able to receive timely updates.
  • Android - Posted by ruadhan on 05 Jan 2010
  • Nexus One: Where is Android at?
  • With the announcement of the new GooglePhone, which promises to be the best Android device yet and by all early reports at least comparable with the iPhone 3GS, it seems appropriate to stop to take a look around to see where Android is at. We start with the breakdown of Android Platform distribution, based on access to the Android Market. Android versions (Source: http://developer.android.com)
  • Messaging - Posted by senthadev@gmail.com on 08 Dec 2009
  • Sending SMS with SMPP, Kannel and Java
  • There are many technologies and protocols that can be used to send and receive SMS from an application. This article focuses on sending SMS via a Short Message Service Center (SMSC), with the help of the Kannel SMS gateway. In order for an application to send a SMS, it generally has to communicate with a Mobile Network Operator (MNO) over the Internet. To understand in more detail consider the following example. A Media service provider wants to send a program timetable as an SMS to its end customers. The application is running on a Linux based java application server.
  • Device Database - Posted by daniel.hunt on 22 Oct 2009
  • DeviceAtlas - Now with C++ & Apache Module
  • Here at dotMobi we're paying attention to what you, our users, customers and loyal followers want. And something we've noticed about your comments and emails, is that one of the most important things about device detection is performance. Well, in answer to the floods of emails from our regulars, we're delighted to announce the release of an official C++ API implementation, and an Apache Module!