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  • HTML5 - Posted by ronan - 11 Nov 2014
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    HTML5 support in mobile devices

  • Now that the HTML5 set of standards has reached Recommendation status (the W3C's way of saying it's now a published standard) we thought we'd take a look at how support for HTML5 has grown in shipping mobile devices over the past few years.
  • HTML5 - Posted by ruadhan - 12 Feb 2014
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    HTML5 for the Mobile Web: Canvas

  • Next up in our HTML5 for Mobile Web series is the canvas element. Canvas is particularly interesting since it facilitates the use of graphics without the need for any plugins or other technologies other than JavaScript and CSS.
  • HTML5 - Posted by ruadhan - 10 Oct 2013
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    HTML5 for the Mobile Web - Forms and Input Types

  • In this article we take a look at some of the new form enhancements available in HTML5, and look at how they contribute to an improved user experience for mobile forms. In particular we will see how forms can be enhanced with the additional input types offered by HTML5, and show what you can expect across various classes of mobile browser.
  • HTML5 - Posted by ruadhan - 15 Aug 2013
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    HTML5 for the Mobile Web: Touch Events

  • With the widespread adoption of touchscreen devices, HTML5 brings to the table, among many other things, a set of touch-based interaction events. Mouse-based events such as hover, mouse in, mouse out etc. aren’t able to adequately capture the range of interactions possible via touchscreen, so touch events are a welcome and necessary addition to the web developer's toolbox. Use cases for the touch events API include gesture recognition, multi-touch, drag and drop, and any other touch-based interfaces.
  • HTML5 - Posted by ruadhan - 10 Jul 2013
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    HTML5 for the Mobile Web: Device Orientation Events

  • In this third article in our series on HTML5 for the mobile web, we take a look at the Device Orientation API. This API provides information about the orientation and movement of a device. Information comes from the positional sensors such as compasses, gyroscopes and accelerometers. Via this API, a web app can access and make use of information about how a device is physically oriented in space. Use cases include game control based on device tilting, and mapping where a map is correctly aligned with the world based on the device orientation data.
  • HTML5 - Posted by ruadhan - 30 May 2013
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    HTML5 for the Mobile Web - a guide to the Geolocation API

  • In this second article in our series on HTML5 for mobile web (first part here), we cover the Geolocation API. For mobile users, location-based services are hugely compelling. Long the holy grail of mobile applications, and something of a missed opportunity for service providers, the addition of location-awareness to mobile apps has made for some very exciting use cases.
  • HTML5 - Posted by ruadhan - 16 May 2013
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    HTML5 for the Mobile Web - Part I: Introduction

  • There has been much interest lately around HTML5 and its readiness for production environments and whether HTML5 apps should be used over native apps. This has been due, in large part, to the high-profile defections of tech behemoths such as Facebook and LinkedIn away from HTML5 to native apps for their core mobile services.
  • HTML5 - Posted by Staff - 05 Jun 2013
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    A review of Firefox OS, its features and benefits

  • Mozilla will unleash its new mobile platform Firefox OS shortly, with devices running the system going on sale in Venezuela, Poland, Portugal, Brazil, and Spain in June. There's been a lot of anticipation of the OS from the outset, as it could potentially change the way mobile is viewed in some markets.
  • HTML5 - Posted by Staff - 04 Apr 2013
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    Why HTML5 still presents some problems on mobile

  • One of the debates of 2013 centres on which approach you should adopt to deliver a great user experience, while keeping costs at an acceptable level. This question often gets parsed as “HTML5 or native applications?” or “HTML or mobile site builders” or even something else entirely. But with all the vaunted promise of HTML5, just what does that ‘5’ mean when it comes to real world deployments?
  • HTML5 - Posted by BlackBerryLuca - 12 Mar 2013
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    BB10 tutorial: create Web apps that seamlessly integrate BlackBerry 10 native functions

  • The much-anticipated BlackBerry 10 operating system is already creating a splash with customers, analysts and developers alike. In this tutorial, BlackBerry developer evangelist Luca Sale teaches us how to develop a Web app for the new OS that hooks into the native functions of BlackBerry devices such as the camera and the ever-popular BlackBerry Messenger (BBM).
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