Many reports on web page sizes issued in recent years point to the same conclusion: the web has a weight problem. The web seems to be gaining weight each year despite the fact that study after study has shown a strongly negative reaction from users to heavy web pages and resulting loading times.
Due to the multifarious nature of the mobile web, developers tend to spend a lot of time testing their work. If your site is designed to adapt to multiple different devices this effort is multiplied because you need to ensure that your detection is working correctly across multiple devices and that your response is appropriate in each case.
In past articles, we've discussed testing mobile Web sites using browsers, and testing using emulators. Using this combination, along with a solid test plan, should bring you to a point where your mobile site is stable and appears to be working correctly on a number of devices. Ah, but wait; what do I mean by appears to be?
In a previous article, I put forward a three-point plan for testing mobile Web sites. One of the points involved the use of emulators for first-pass device testing. This article concentrates on configuring emulators for mobile site testing (it also highlights emulators that can be used to test mobile applications too). It outlines the different types of emulator available, the best ones to use, and the various ways in which they can be used.
For the uninitiated, an emulator is a software program that aims to replicate the functions of a specific piece of hardware or software.
Content Adaptation - Posted by mokil - 12 Aug 2009
Before you ever begin testing your mobile site to determine how it looks on handsets, you should make sure the functionality of the site is working as you expect. This is not always straightforward, as you want to approximate the mobile environment as closely as possible. Fortunately, Mozilla Firefox supports some great extensions that can make testing your mobile sites a piece of cake. This article explains how to set Firefox up to act as a first pass test environment for your site.
In our previous article on getting started with iPhone development, you learnt how to use the iPhone SDK provided by Apple to develop your first iPhone application. For testing purposes, you used the iPhone Simulator, provided as part of the iPhone SDK. While the iPhone Simulator is a very handy tool that allows you to test your iPhone applications without needing a real device, nothing beats testing on a real device.
Note: We are not currently issuing new keys for the ready.mobi API
Ready.mobi is a well known page testing tool offered by dotMobi. When you supply a page URL to ready.mobi, it evaluates how well the page is likely to display on mobile devices by testing against the Mobile Web Best Practices, and dotMobi compliance rules.
I love Firefox. In fact I sometimes wonder how anyone ever did any web development or design without Firefox and its many great extensions. Well I've got 3 handy add-ons/tips for you that will make designing for mobile that much easier by enabling you to launch ready.mobi in seconds.
Audio and video are very important tools in the arsenal available to web-developers, marketing/sales types and content providers (to name but a few). Few are likely to remember the internet before YouTube, before on-demand playback of your favourite tv shows or even before Google for that matter, which means that the ability to embed movies and rich content in a webpage is almost certainly taken for granted in today's always-on world.
Content Adaptation - Posted by daniel.hunt - 02 Sep 2008