- Android - Posted by Veruska Anconitano on 08 May 2013
Overview of Facebook Home and how to install on Android- Facebook Home made a big splash late last month, but early indications show that users are far from considering this a "revolution" despite smartphone users around the world spending 18% of their time on Facebook.
- Best Practices - Posted by ronan on 05 Apr 2013
Global reach and dynamic page weight – is there a correlation?- Many reports on web page sizes issued in recent years point to the same conclusion: the web has a weight problem. The web seems to be gaining weight each year despite the fact that study after study has shown a strongly negative reaction from users to heavy web pages and resulting loading times.
- Quality Assurance - Posted by mokil on 19 Jul 2010
Testing on Physical Devices Made Easy- In past articles, we've discussed testing mobile Web sites using browsers, and testing using emulators. Using this combination, along with a solid test plan, should bring you to a point where your mobile site is stable and appears to be working correctly on a number of devices. Ah, but wait; what do I mean by appears to be?
- Publishing - Posted by ronan on 01 Nov 2012
Introducing Prism, a tool for testing device adaptation- Due to the multifarious nature of the mobile web, developers tend to spend a lot of time testing their work. If your site is designed to adapt to multiple different devices this effort is multiplied because you need to ensure that your detection is working correctly across multiple devices and that your response is appropriate in each case.
- Device Database - Posted by daniel.hunt on 19 May 2010
DeviceAtlas & HTML5- HTML5 is the brand new version of HTML, which contains a number of differences to it's predecessor.
- Browsers - Posted by mokil on 14 Oct 2009
A Guide to Mobile Emulators- In a previous article, I put forward a three-point plan for testing mobile Web sites. One of the points involved the use of emulators for first-pass device testing. This article concentrates on configuring emulators for mobile site testing (it also highlights emulators that can be used to test mobile applications too). It outlines the different types of emulator available, the best ones to use, and the various ways in which they can be used. For the uninitiated, an emulator is a software program that aims to replicate the functions of a specific piece of hardware or software.
- Best Practices - Posted by ruadhan on 28 Aug 2009
Post Markup Directly to mobiReady.com- If you missed our newsletter yesterday you are probably not aware of a small announcement we made in it. We've pushed out a few updates to mobiReady.com, our mobile-readiness page testing tool. The most significant change is that you can now post markup directly to the service, instead of posting a URL for the service to visit and test.
- Browsers - Posted by mokil on 12 Aug 2009
Testing Mobile Web Sites Using Firefox- Before you ever begin testing your mobile site to determine how it looks on handsets, you should make sure the functionality of the site is working as you expect. This is not always straightforward, as you want to approximate the mobile environment as closely as possible. Fortunately, Mozilla Firefox supports some great extensions that can make testing your mobile sites a piece of cake. This article explains how to set Firefox up to act as a first pass test environment for your site.
- Browsers - Posted by atrasatti on 30 Jun 2009
User-Agent Switcher for Safari 4- The User Agent Switcher plug-in for Firefox has been a GREAT add-on and we all love it. 1 year and 27 weeks ago Ronan wrote a really simple, but useful configuration file for it that is available here on mobiForge (if you use Firefox it's a MUST: User Agent Switcher config file).
- iPhone - Posted by weimenglee on 25 May 2009
Deploying iPhone Apps to Real Devices- In our previous article on getting started with iPhone development, you learnt how to use the iPhone SDK provided by Apple to develop your first iPhone application. For testing purposes, you used the iPhone Simulator, provided as part of the iPhone SDK. While the iPhone Simulator is a very handy tool that allows you to test your iPhone applications without needing a real device, nothing beats testing on a real device.


