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  • Browsers - Posted by mark.anderson - 27 Feb 2014
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    Getting Ready For HTTP 2.0

  • HTTP is the underlying mechanism that runs the web. It is the language spoken by browsers and web servers to communicate, download webpage elements and upload user data. The version we currently use is 1.1, a specification that is now almost 15 years old.
  • HTML5 - Posted by ruadhan - 16 May 2013
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    HTML5 for the Mobile Web - Part I: Introduction

  • There has been much interest lately around HTML5 and its readiness for production environments and whether HTML5 apps should be used over native apps. This has been due, in large part, to the high-profile defections of tech behemoths such as Facebook and LinkedIn away from HTML5 to native apps for their core mobile services.
  • HTML5 - Posted by Staff - 04 Apr 2013
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    Why HTML5 still presents some problems on mobile

  • One of the debates of 2013 centres on which approach you should adopt to deliver a great user experience, while keeping costs at an acceptable level. This question often gets parsed as “HTML5 or native applications?” or “HTML or mobile site builders” or even something else entirely. But with all the vaunted promise of HTML5, just what does that ‘5’ mean when it comes to real world deployments?
  • Browsers - Posted by casaise - 06 Mar 2013
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    Developing custom pictograms for the mobile Web

  • A matter of trade-offs Pictograms – miniature graphical representations of states, actions and objects – made their way into the mobile Web over 15 years ago. Several normalized (UNICODE, WAP) and proprietary (Japanese emojis, Openwave) mechanisms are in place to enrich Web applications with pre-defined images.
  • HTML5 - Posted by SantthoshSelvadurai - 10 Jan 2013
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    HTML5 for mobile developers

  • Why HTML5 and why now? When it comes to touch-screen mobile devices, native applications have led the way in terms of performance, speed and tighter integration to specific platforms. Unbound by the need to conform to standards, native apps could rapidly take advantage of the latest hardware and operating system innovations, while Web technologies always had to wait for the international community to agree and implement standards first. But with the HTML5 specification coming to fruition, browser-based mobile apps are rapidly catching up with the natives.
  • Usability - Posted by casaise - 06 Nov 2012
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    A Guide to Using Pictograms in Mobile Applications

  • A long-standing feature Developers inspecting the user agent profile of a modern handset like the Motorola XT682 ATRIX TV may be surprised to discover the following ImageCapable declaration which indicates whether a device can display images or not: <prf:ImageCapable>Yes</prf:ImageCapable>
  • Emulators - Posted by mokil - 14 Oct 2009
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    A Guide to Mobile Emulators

  • In a previous article, I put forward a three-point plan for testing mobile Web sites. One of the points involved the use of emulators for first-pass device testing. This article concentrates on configuring emulators for mobile site testing (it also highlights emulators that can be used to test mobile applications too). It outlines the different types of emulator available, the best ones to use, and the various ways in which they can be used. For the uninitiated, an emulator is a software program that aims to replicate the functions of a specific piece of hardware or software.
  • iPhone - Posted by weimenglee - 09 Sep 2009
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    Build Web Apps for iPhone using Dashcode

  • So far, much mobile developer attention has been fixated on the iPhone SDK released by Apple to build native iPhone applications. This is understandable, since with the SDK you can write native iPhone apps that take full advantage of the capabilities provided by the device, such as accessing the accelerometer, the camera, as well as obtain geographical locations using Core Location.
  • Content Adaptation - Posted by mokil - 12 Aug 2009
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    Testing Mobile Web Sites Using Firefox

  • Before you ever begin testing your mobile site to determine how it looks on handsets, you should make sure the functionality of the site is working as you expect. This is not always straightforward, as you want to approximate the mobile environment as closely as possible. Fortunately, Mozilla Firefox supports some great extensions that can make testing your mobile sites a piece of cake. This article explains how to set Firefox up to act as a first pass test environment for your site.
  • Browsers - Posted by Ronan_Mandel - 14 Jul 2009
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    Mobile Web 2.0 "Dramatic Developments" from AT&T Really not all that dramatic....

  • Well, I'm sad to report that the folks over/up/down at AT&T wireless appear to not quite have their act together when it comes to what is the 'next big thing' in wireless. I had really been hoping/anticipating that the webinar they hosted on June 30 entitled "Dramatic Developments in Mobile Web Technology" was going to provide something concrete and actionable for you (and I), alas, that was not to be the case.
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