- Frameworks - Posted by Soma Ghosh 28 weeks 1 day ago
Getting Started with Java ME- As the world gets connected, we see the emergence of a wide variety of sophisticated and personalized mobile devices. Although the number-crunching power of the higher-end devices is very respectable, there is still a need to build applications that use minimal resources, and that are portable. Java Platform, Micro Edition (Java ME), formerly known as J2ME, with Java’s inherent ‘Build once, run everywhere’ concept has been adapted to build resource constraint applications for these myriad devices.
- Authoring - Posted by H2f 37 weeks 3 days ago
Mobile Web App Development with ASP.NET and HAWHAW- Development of mobile applications is often highly dependent on the target platform. If plain old XHTML markup is written from scratch then it is rather easy to switch between platform and technologies. But if the development process has been accelerated and made comfortable by the use of tools and middleware, it soon becomes difficult or impossible to switch environments e.g. from a LAMP environment to ASP.NET or vice versa.
- Best Practices - Posted by Ronan_Mandel 38 weeks 1 day ago
Are Widgets ready for me?- OK, so getting back to the widget reality here. I'd like to take a look at what the platforms are, what your options are and if it's really even worth it to go there. I know that last time I got a bit distracted with the whole 'sprite' thing, but I promise to stay on track here.
- Frameworks - Posted by ruadhan 51 weeks 2 days ago
MyMobileWeb Free Training Course- Our friends over at MyMobileWeb are running a free training course on 14th April 2009. We've carried content on the MyMobileWeb platform on mobiForge before here. Details of the course below: Do you want to develop compelling Mobile Web Applications for multiple devices and Contexts of Use? Do you want to exploit device capabilities at a maximum without compromising support on those less capable devices?
- Content Adaptation - Posted by ronan 1 year 9 weeks ago
Build a Mobile and Desktop-Friendly Application in Django in 15 Minutes- This article quickly walks you through the process of setting up an absolutely minimal mobile- and desktop-friendly web application using the Django framework. This particular framework works very well with mobile thanks to the way its templates are structured and makes for a good choice for new web-based applications.
- Content Adaptation - Posted by ronan 1 year 41 weeks ago
Creating mobile web sites using Google App Engine- Just a quick note to say that we've just published an article on building mobile web applications with Google App Engine, complete with advanced device detection. Check it out on mobiForge. Advanced device detection, meet infinite scalability!
- Content Adaptation - Posted by ronan 1 year 41 weeks ago
Creating Mobile Web Sites with Google App Engine- By now most people have heard of Google's App Engine (GAE). In case you haven't, GAE lets you run your own web applications on Google's extensive network of servers meaning that you can scale your application as traffic demands, with no hardware headaches, no machine provisioning, no LAMP stacks, no Apache configurations.
- Frameworks - Posted by svo9712 2 years 3 weeks ago
PAMP: Personal Apache MySQL PHP- Those of us familiar with dynamic web programming have most likely heard the term LAMP (Linux, Apache, MySQL and PHP). LAMP refers to a stack of software used to run a website or server. In LAMP, Apache is the web server, MySQL is the database and PHP is the programming language. Good news is that, as the outcome of the open source research of Nokia PAMP, the AMP stack for Series60 mobile devices is now available.
- Content Adaptation - Posted by admin 2 years 51 weeks ago
MyMobileWeb - An open source platform for developing .mobi-compliant applications- Mobile Web development it is not as easy as conventional web development. Programmers must deal with a wide variety of device capabilities, an heterogeneous mix of software versions and different adherence to standards. For instance, there are different handsets (mobile phones, smart phones, PDAs) with different screen resolutions, input modes, memory, CPU constraints, etc.


