Design & Development
A minimal mobile-aware web app with Python & cloud-based device detection
September 21, 2009, by ronan
In this article we'll look at a how to make a minimal device-aware web application. The point of this article is not to demonstrate a useful application but rather to show just how little code is required to make an app that is fully device aware, and that can change its presentation entirely depending on the nature of the device accessing it... Read More
Build Web Apps for iPhone using Dashcode
September 9, 2009, by weimenglee
So far, much mobile developer attention has been fixated on the iPhone SDK released by Apple to build native iPhone applications. This is understandable, since with the SDK you can write native iPhone apps that take full advantage of the capabilities provided by the device, such as accessing the accelerometer, the camera, as well as obtain geographical locations using Core Location... Read More
Getting Started with Java ME
August 27, 2009, by Soma Ghosh
As the world gets connected, we see the emergence of a wide variety of sophisticated and personalized mobile devices. Although the number-crunching power of the higher-end devices is very respectable, there is still a need to build applications that use minimal resources, and that are portable. Java Platform, Micro Edition (Java ME), formerly known as J2ME, with Java’s inherent ‘Build once, run everywhere’ concept has been adapted to build resource constraint applications for these myriad devices... Read More
Understanding User Interface in Android – Part 2: Views
August 19, 2009, by weimenglee
In the previous article on Android UI you saw the components that make up the UI of an Android application. The basic unit of the Android UI is the View. A View represents a widget that has an appearance on the screen. In this article (and the next two), you will learn about the various common views that you would likely use in your journey of Android development. In particular, I have categorized the views in this series into the following group: Basic Views - commonly-used views such as TextView, EditText, and Button views... Read More
Testing Mobile Web Sites Using Firefox
August 12, 2009, by mokil
Before you ever begin testing your mobile site to determine how it looks on handsets, you should make sure the functionality of the site is working as you expect. This is not always straightforward, as you want to approximate the mobile environment as closely as possible. Fortunately, Mozilla Firefox supports some great extensions that can make testing your mobile sites a piece of cake. This article explains how to set Firefox up to act as a first pass test environment for your site... Read More