Design & Development
Using the Google Maps API to display mobile-friendly maps on all devices
February 18, 2015, by Ruadhán O'Donoghue
In this article we show how to embed a Google Map in a web page so that it will be mobile-friendly and work on all devices, including low-end devices without JavaScript support. To do this, we'll use the Google Maps API for high-end devices that can handle JavaScript, and for low-end we make use of the simpler Google Static Maps API... Read More
Getting Ready For HTTP 2.0
February 18, 2015, by mark.anderson
HTTP is the underlying mechanism that runs the web. It is the language spoken by browsers and web servers to communicate, download webpage elements and upload user data. The version we currently use is 1.1, a specification that is now almost 15 years old... Read More
Using Objective-C and Swift together in iOS Apps
December 2, 2014, by weimenglee
As an addendum to our previous article about the role of Swift in iOS app development, we now take a look at how Swift and Objective-C can be used together in iOS apps. Despite Apple’s intention to replace the Objective-C language using Swift, it is not practical in the short term simply due to the fact that developers are deeply entrenched in Objective-C. Rather than force Swift down the developer’s throat, Apple has made it easy to allow Objective-C to interoperate with Swift... Read More
Why Swift Flies for iOS Developers
October 30, 2014, by weimenglee
Now that the dust has settled somewhat on Swift, the new language on the block for developing iOS and OSX applications, we take a look at its impact and improvements over its predecessor, Objective-C. Apple claims Swift to be a modern, safe, and powerful language for developing for iOS and OSX. Just how powerful is Swift compared to the venerable Objective-C? And how does it make developing applications easier and safer?... Read More