Tag Archives: Content Adaptation
News from W3C: Best Practices, mobileOK and Content Transformation Guidelines Progress
August 7, 2008, by Jo Rabin
Last week, W3C announced the final step of approval of the Mobile Web Best Practices as a W3C Recommendation. It's taken quite a while for it to progress to this point, mainly because it had a dependency on HTML Basic 1.1 the version of XHTML that unifies OMA XHTML-MP and W3C work... Read More
DeviceAtlas 1.3.1, better browser detection and more security
July 28, 2008, by atrasatti
It is July, and you would expect most of the European countries to be on vacation somewhere sunny and hot, but we still took the time to prepare a new release for you. We have a couple of improvements that we wanted to get to you as quickly as possible... Read More
DeviceAtlas 1.3 adds Python and Ruby support
July 9, 2008, by atrasatti
When we initially released DeviceAtlas back in February we announced three different API's, Java, PHP and .NET. From the beginning we knew that the Ruby and Python communities would have been knocking at our door and in fact we have not been sitting staring at the wall. The initial API's have been updated and streamlined and now we come with two new flavours that should be welcomed by many web developers... Read More
DeviceAtlas – TADA!
June 17, 2008, by daniel.hunt
The Test Application (or “test suite", as it is also known) for DeviceAtlas is a system that has been developed which provides you, the user, with the opportunity to input device specific data directly into our system. This simple process is demonstrated below in a step-by-step introduction to “My First Test Session" , so read on to find out more... Read More
RIP Openwave Mobile Browser
June 12, 2008, by Ronan_Mandel
So as we all get spun up in the excitement and wonder over iPhone 2.0, and as Apple appears to continue its ascendancy in the mobile space, I feel compelled to share about a company that’s gone in the other direction. I don’t know if folks don’t care, or there really isn’t any impact as a result of it, but either way I feel inclined to spend some pixels on a recent development... Read More