Stop signs

Let them block ads!

A lot has happened since we last took a look at the ad blocking landscape—time to come up for some air. Although ad blockers have been used in desktop browsers for years, it all really kicked off in September 2015 when Apple opened up iOS for ad blocker plugins, and since then there’s been a...

Responsive Breakpoints

How to choose media query breakpoints to best support all connected devices

Håkon Wium Lie first sketched out media queries in his initial CSS proposal in 1994. Unfortunately, we had to wait another 8 years till it became a recommended W3C standard in June 2012. When browsers started to widely support media queries, we thought that all our problems were solved. We had the solution to the evolving...

AMP logo

AMP: thoughts on a 2 billion page project

At Google IO this year it was announced that there are now over 2B AMP pages live on the web, and counting. This is massive for a project that opened to the public only last year. When you look at the number of domains, around 900K, it’s not quite as impressive. Many of the 2B...

Mobile web performance on news websites too slow for many

We’ve written extensively on mobiForge on how web performance on mobile devices really makes a huge difference to your visitors and your business. We’ve also highlighted that the fast metropolitan WiFi speeds enjoyed in the offices of many content creators simply aren’t reflected in the real world where the vagaries of the network and the...

Phones device detection

JavaScript server-side rendering with device detection

React and other JavaScript frameworks have frequently come under fire for not being suited to mobile. Hence mobile-first was a cornerstone of the Angular 2 rewrite. And despite React’s popularity, it still attracts the wrong kind of attention regarding mobile. To my friends on the React team: you are on the hook until there's a...

13 statistics showing the importance of mobile web performance in 2017

With the increasing popularity of AMP, web performance on mobile has become a mainstream issue discussed even by non-tech media. If you’re looking to better understand the problem, here is a ready-made list of 13 recent statistics related to web performance on mobile. As mobiForge’s Ronan Cremin recently put it, today the world of mobile...

WAP to the future

Mobile web: back to the future

In the early days of the mobile web, way back in the late late nineties and early noughties, there was only one technique available to publish web pages to mobile devices: bespoke mobile content. There was simply no way that desktop-focused content could be made to work unaltered on the mobile devices of the time, which...

Reducing page weight

When approaching the issue of web page weight, it’s useful to keep in mind the well known engineering maxim, “Simplify, and then add lightness“. This article describes some of the ways you can add lightness and reduce your web page weight...

Machinery Mechanical Cogs Gears Machine

Adaptive web design dominates in the web’s top brands

Five years ago we ran an analysis of how the web’s top brands delivered web content to mobile. We found that 82% of the Alexa 100 used Adaptive Web Design (AWD, or server-side adaptation) in their websites to cater to different device classes. Since we ran this analysis RWD has become decidedly mainstream, an indispensable...

AMPconf panel

AMPconf: AMP is a performance framework that’s growing up

The first ever AMP conference drew to a close this week after two days of sessions in NYC. We’ve been interested in AMP here at mobiForge since its launch because the emphasis on performance resonates so well with us; performance is a cornerstone of AMP. The conference brought together members of the AMP project, partners...

Reducing page weight

When approaching the issue of web page weight, it’s useful to keep in mind the well known engineering maxim, “Simplify, and then add lightness“. This article describes some of the ways you can add lightness and reduce your web page weight...

Why your content doesn’t work on mobile

Anyone involved in developing content for the mobile web is probably already aware of the huge performance challenges on mobile. There is now widespread acceptance that we should budget for performance just as much as we should for design, and functionality. Perhaps even more so. So why are many websites still failing users by serving...

Taking the web offline with service workers

You’re probably already familiar with the idea of offline web apps, web apps that can continue to work in the face of intermittent network connectivity. This concept has been around for a while, and various technologies have been developed along the way to achieve offline web apps, (Google) Gears, and Appcache for example, but none of these addressed the offline challenge quite as well as service workers...

Web push notifications

Web push notifications are the best thing to hit the web since the hyperlink! No kidding, this technology is going to be huge. Until recently web developers could only dream of push enabled web apps. Things have changed however, and web push notifications, the asynchronous delivery of messages to a user's device from a website, even when the website is not open in the browser, are now a reality thanks to a number of HTML5 APIs:...

Touch-friendly Drag and Drop

In this article we explore some touch-friendly drag and drop implementations. In particular we'll be looking at DOM and canvas-based drag and drop approaches. We'll also build on some of the things we learned in previous HTML5 articles on mobiForge...

Mobile Networks Statistics 2015

In this section you will find some of the most interesting statistics regarding the advancement of mobile network technology, along with information regarding mobile subscriptions...

The HTML5 Pointer Events API: Combining touch, mouse, and pen

The Pointer Events API is an HTML5 specification that combines touch, mouse, pen and other inputs into a single unified API. It is less well supported than the Touch Events API, although support is growing, with all the major browsers working on an implementation, except for Apple's Safari. There's a colorful background to how the current state of browser support for this API came to be which we covered previously on mobiForge, but in this article we'll just look at its usage...

Webviews and User-Agent strings

Much is made of the comparative times spent browsing the web vs engaging with native apps in the apps vs web debate. An often overlooked part of the discussion is that when engaged with a native app some portion of this time is spent actually on the web, via a webview. We'll get to what a webview is in a minute, but for now, what this means is that although the user is in an app, he or she is effectively browsing the web...

The Oxymoron of Mobile Privacy

Introduction There could hardly be a more perfect privacy invasion machine than today's smartphone. It's with you at all times, it knows precisely where you are, it can see and hear you and it knows exactly what you are doing much of the time. If data is the pollution of the digital age then your smartphone is an overweight 1970's V8 gas guzzler with asbestos brake pads, a leaky freon-charged AC system, burning leaded fuel as it barrels down the highway: you are silently spewing out reams of potentially harmful data all day, every day...

HTML5 for the Mobile Web: Touch Events

With the widespread adoption of touchscreen devices, HTML5 brings to the table, among many other things, a set of touch-based interaction events. Mouse-based events such as hover, mouse in, mouse out etc. aren’t able to adequately capture the range of interactions possible via touchscreen, so touch events are a welcome and necessary addition to the web developer's toolbox. Use cases for the touch events API include gesture recognition, multi-touch, drag and drop, and any other touch-based interfaces...

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